Educational projects[ edit ] Linden Lab allows educators to enter Teen Second Life to set up projects on islands they buy or by participating in Campus: Age[ edit ] Teen Second Life users were transferred to Second Life once they turned 18, taking all content and private islands with them[ citation needed ]. In the academic year of , a real world machinima program, the Virtual Video Project, and a real-world gaming program, Playing 4 Keeps, both using TSL, were launched in New York City schools as after school programs. In regular Second Life, you are able to have graphic sex, but the TOS limit this to adult rated regions where teens have no access though many try, risking getting their accounts suspended or banned to do so. People aged 13—15 are allowed onto the main grid only via a school project or other related program[ citation needed ]. Global Kids was the first educational organization to enter Teen Second Life, opening an island in March when it hosted a digital media essay contest, created the SL version of the Save Darfur charity wristband campaign, and brought in a real world photo exhibit from students it worked with in Brooklyn, NY. In the summer of , it held Camp GK, a four-week intensive program where Teen Second Life residents engaged in workshops on foreign policy and human rights issues. Content[ edit ] The Teen Community Standards prohibit mature content, including strong language, strong graphic violence and nudity. Access[ edit ] Teen Second Life has closed and can no longer be accessed. It was created and is run by Global Kids , a non-profit organization based in New York City dedicated to developing youth to become global citizens and community leaders. Teen Second Life has a few small 'military' groups, organized to stage various wars in the Teen Grid's few combat sims. Adults were allowed on Teen Second Life on a limited basis, provided they pass a criminal background check. These private projects are most often inaccessible to Teen Second Life residents.